Penerapan Media Pembelajaran Educaplay untuk Meningkatkan Hasil Belajar pada Mata Pelajaran IPAS
Abstrak
This study was motivated by the monotonous learning process caused by teachers relying heavily on lectures and textbooks. As a result, students often felt bored, lost focus, and showed low learning outcomes and motivation, as observed at SDN Kebonsari 1, Malang. To address this issue, the researcher implemented Platform educaplay, a web based digital learning platform that allows teachers and students to create and use various interactive educational games. The study aimed to examine the impact of using Platform educaplay on improving fourth-grade students’ learning outcomes in the subject of Science and Social Studies (IPAS). Data were collected through observations of teacher and student activities, as well as learning outcome tests consisting of multiple-choice and short-answer questions. The results showed an increase in learning mastery from 32% in the initial condition to 64.3% in the first cycle, and 84% in the second cycle. These findings indicate that Platform educaplay is effective in enhancing student learning outcomes and participation. It is recommended that teachers utilize interactive digital media to create an engaging, active, and meaningful learning environment.