Penerapan Model Pembelajaran Koopratif Learning Tipe Team Games Tournaments (TGT) dengan Media Question Card Untuk Meningkatkan Hasil Belajar Mata Pelajaran Matematika Kelas V SDN Purwantoro IV Kota Malang
Abstract
Abstract: This research was motivated by the low mathematics learning outcomes of class V students at SDN Purwantoro 4 Malang. Mathematics is also considered a subject that most students do not like. This is because the material and concepts in Mathematics lessons are considered very difficult by students. Therefore, as an effort to improve student learning outcomes in Mathematics subjects, it is necessary to apply the Team Games Tournaments (TGT) type of Cooperative Learning model using Question Card media. This research aims to improve learning outcomes in Mathematics for class V students at SDN Purwantoro 4 Malang through a cooperative learning model of the Team Games Tournaments (TGT) type using Question Card media. This research is classroom action research carried out in two cycles, in each cycle the results of this research show an increase in students' learning outcomes in Mathematics. This research data was taken through observation and tests. The results of the research that has been carried out show a significant increase in learning outcomes in Mathematics subjects after implementing the Team Games Tournaments (TGT) cooperative learning model using Question Card media. Before learning, use the Teams Games Tournaments learning model with Question Card media to complete students' learning 45%, in cycle I after using Teams Games Tournaments with Question Card media, students' learning completeness was 65%, in cycle II it was 85%. Thus, the use of the Team Games Tournaments (TGT) type cooperative learning model with Question Card media has a significant effect on the Mathematics learning outcomes for class V at SDN Purwantoro 4 Malang.