PENINGKATAN NILAI SISWA DENGAN MENGGUNAKAN MODEL KOOPERATIVE LEARNING STUDENT TEAMS ACHIEVEMENT DIVISION (STAD) BERBANTU MEDIA PEMBELAJARAN ULAR TANGGA PADA MATERI LEMBAGA KEUANGAN BANK KELAS X-4 SMA NEGERI 5 TARUNA BRAWIJAYA JAWA TIMUR

  • Putri Ekasari Universitas PGRI Kanjuruhan Malang
  • Sulistyo Universitas PGRI Kanjuruhan Malang
  • Cahya Wulan P. Universitas PGRI Kanjuruhan Malang
Keywords: Snake and Ladder Learning Media, Cooperative Learning, Banking Financial Institutions

Abstract

This study determine the increase in students' scores using the Student Teams Achievement Division
(STAD) learning model assisted by snakes and ladders learning media on bank financial institution material
class X-4 SMA Negeri 5 Taruna Brawijaya East Java, to determine the effect of snakes and ladders learning
media on the activeness of students and increasing student scores. One of the educational problems is the
lack of interactive learning media for the high school stage, so teachers are required to be creative in
improving the quality of learning in class, such as developing learning media. One of the learning media that
is interesting and can overcome student boredom in learning activities is cooperative-based learning
activities by means of games and supporting media, such as the application of snakes and ladders game
media. In the learning outcomes of class X-4 there were 32 students, showing that 50% of students had
scores above the KKM before applying the snakes and ladders learning media, whereas after applying the
snakes and ladders game learning media 90% of students had scores above the KKM (Minimum
Completeness Criteria). The use of learning media in learning activities makes it easier for students to gain
understanding and motivates students to learn.

Published
2024-02-13
Section
Articles