Penerapan Model Teams Games Tournament dengan Metode Treasure Hunt untuk Meningkatkan Hasil Belajar Siswa
Abstract
This classroom action research aims to improve student learning outcomes in the Civic Education subject, especially the "Wawasan Nusantara" material, through the implementation of the Teams Games Tournament (TGT) cooperative learning model combined with the Treasure Hunt method. The study was conducted in two cycles at SMP Negeri 10 Malang, involving 32 students from class VIII D. Each cycle consisted of planning, action, observation, and reflection stages. Data were collected through observation and written tests, then analyzed quantitatively and qualitatively. The results showed a significant increase in student learning outcomes. In cycle I, only 13 students (40.63%) achieved the minimum mastery criteria (≥80), with an average score of 73.84. After the implementation of the TGT model with Treasure Hunt in cycle II, the number of students who reached the mastery level increased to 30 students (93.75%) with an average score of 86.56. These findings indicate that the application of the TGT learning model integrated with the Treasure Hunt strategy effectively enhances student engagement, collaboration and understanding of learning materials. Therefore, it is recommended as an innovative approach to improve learning outcomes in Civic Education.