Meningkatkan Hasil Belajar Siswa Melalui Model Pembelajaran Kooperatif Tipe TGT (Teams Games Tournament) Pada Mata Pelajaran IPAS Kelas IV Berbantuan Media Find My Place
Abstract
Abstract: The aim of this research is to improve science learning outcomes through a cooperative model of teams games tournament type for class IV SDN Bandungrejosari 4 Malang City for the 2023/2024 academic year. This type of research is classroom action research consisting of cycle I and cycle II. The subjects of this research were Class IV students at SDN Bandungrejosari 4, Malang City, consisting of 26 students. This Classroom Action Research consists of 4 stages, namely planning, implementation, observation and reflection. Data collection techniques are carried out by means of tests, observation and documentation. The data obtained was analyzed using descriptive qualitative analysis techniques. Learning activities in the pre-cycle reached 25 with an average score of 58.40. The first cycle reached 70% with an average value of 74.35. In the second cycle students achieved 95% with an average score of 83.75. From several efforts made by the teacher, it turns out that students have improved, although not significantly, but have met the standard KKM score and met the target set by researchers, namely 75.