Penerapan Media Kober (Kotak Berhitung) Pada Muatan Matematika Kelas 4 Untuk Meningkatkan Hasil Belajar Siswa di SDN Bandulan 1 Kota Malang
Abstract
Abstract: This research is backgrounded by existence of supporting success factors that creating the effective and enjoyable learning, such as implementation of KOBER media which makes mathematical concepts more interactive; active involvement of students which increases participation and interest in learning; teacher creativity in designing innovative learning media; as well as a supportive learning environment with adequate facilities and a comfortable classroom atmosphere. The research aims to describe how the KOBER media could improve mathematics learning output in factors and multiples of numbers in class IV elementary school. The research used is Classroom Action Research (PTK) in order to improvise learning output in the classroom. In cycle I the percentage of learning achievement reached 48.3%, then increased to 79.3% in cycle II. The implementation of learning using KOBER media can be seen from the planning, implementation and assessment of its effectiveness. Student activities include involvement in numeracy activities, interaction with media and friends, as well as response and motivation to learning. In conclusion, the application of KOBER media has been identified that could increase learning output of 4th grade of students at SDN Bandulan 1 Malang City on this material. The application of this media can be a consideration for teachers to create more interactive and fun learning, as well as optimize students' potential in understanding mathematics subjects.