Upaya Meningkatkan Keaktifan Peserta Didik Kelas IV SDN Madyopuro 1 Dengan Menggunakan Media Pembelajaran Interaktif Dengan Clash Of Champion Dari Platform Ruang Guru
Abstract
Abstract: Efforts to increase students' learning activeness in learning mathematics have a direct effect on the learning outcomes of mathematics for students at school. Thus, teachers must carry out learning activities by using interactive learning methods and models and media to increase students' learning activeness especially in learning mathematics. The type of research used is classroom action research (PTK). This research was conducted at SDN Madyopuro 1 Malang involving students of class 4 A with a total of 29 students. The results of the research analysis show that using interactive learning media can increase the learning activeness of students in class IV A SDN Madyopuro 1 Malang. This can be seen from the enthusiasm and activeness of students in carrying out learning activities that have increased significantly.