Penerapan Model Cooperative Learning Tipe TGT (Team Game Tournament) Untuk Meningkatkan Hasil Belajar Siswa Kelas 3 Pada Mata Pelajaran Pendidikan Pancasila Di Sekolah SDN Ciptomulyo 3 Kota Malang
Abstract
Abstract: This research aims to analyze the implementation of application of the TGT (Team Game Tournament) type cooperative to increase the learning output to 3rd grade of students in the Pancasila Education subject. The research used is Classroom Action Research (PTK) which aims to increase outputs of students learning in the learning process in the classroom. The subjects of this research were 3rd grade students at SDN Ciptomulyo 3 Malang City with a total of 28 students. The data analysis used in this research is qualitative using data collection techniques in the form of tests. This research enforcement is inter-connected and continuity, such as planning, implementation, observation and reflection. The research results show that using the TGT (Team Game Tournament) type cooperative learning model can improve student learning outputs. This is proven by a significant increase in the average student score, from 25% in Pre-Cycle to 100% in Cycle I and Cycle II. Thus, the application of the TGT (Team Game Tournament) type cooperative learning model to grade 3 students at SDN Ciptomulyo 3 Malang City showed good results. This research became a significant outcome of student learning so that was considered as a succes research.