PENGEMBANGAN E-MODUL BERBASIS FLIPBOOK BERNILAI KARAKTER PADA PEMBELAJARAN IPS MATERI SUMBER DAYA ALAM KELAS IV SD
Abstrak
The research model of this development is based on the ADDIE model. This model consists of 5 stages, namely: (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. The research results indicate that the percentage of validity of the IPS learning character-based flipbook e-module is based on the feasibility questionnaire through validators, namely media experts, material experts, and language experts. The results obtained from media experts were 91.4% with the category of very feasible, the results obtained from material experts were 75.6% included in the feasible category, and the results obtained from language experts were 91.6% with the category of very feasible. The
practicality level is obtained based on the practicality questionnaire given to teachers and
students. The results of practicality aspects with an average percentage of teacher response questionnaire of 90.4% and student response questionnaire of 88.4% are included in the very
practical criteria. Based on the research results, it can provide benefits and new experiences for teachers and other researchers as a reference source for further research.
Referensi
Berbasis. Abdimas Dewantara, 2(2), 107–114.
Agustina, I., Astuti, D., Sumarni, R. A., & Bhakti, Y. B. (2019). Pengembangan Multimedia Interaktif
Berbasis. Abdimas Dewantara, 2(2), 107–114.
Djamaluddin, A., & Wardana. (2019). Belajar Dan Pembelajaran. In CV Kaaffah Learning Center.
Fatimah1. (2018). Pengembangan Perangkat Pembelajaran Daring Berbasis Budaya Lokal Ngaha Aina Ngoho’’ pada Matakuliah Sejarah Sosial Ekonomi. Pena Literasi, 1(2), 108.
Feriyanti, N. (2019). Pengembangan E-Modul Matematika Untuk Siswa SD. Teknologi Pendidikan Dan Pembelajaran, 1, 1–12.
Fitriyani, Y., Supriatna, N., & Sari, M. Z. (2021). Pengembangan Kreativitas Guru dalam Pembelajaran Kreatif pada Mata Pelajaran IPS di Sekolah Dasar. Jurnal Kependidikan: Jurnal Hasil Penelitian Dan Kajian Kepustakaan Di Bidang Pendidikan, Pengajaran Dan Pembelajaran, 7(1), 97.
https://doi.org/10.33394/jk.v7i1.3462
Setiwan, D. A., & Wahyuningtyas, D.T. (2015). Pembelajaran Bahasa Indonesia. Malang: Kanjuruhan Press.
Yulia, Y. (2018). Sociology as a marketing feast. In M. Collis, L. Munro, & S. Russell (Eds.), Sociology
for the New Millennium. Paper presented at The Australian Sociological Association, Monash University, Melbourne, 7-10 December (pp. 281-289). Churchill: Celts.
United Arab Emirates architecture. (n.d.). Retrieved June 17, 2010, from UAE Interact website:
http://www.uaeinteract.com/
Hanun Hanifa Sukma dan Norma Evitriana, “pengembangan media audio visual sebagai media pembelajaran menyimak komprehensif berbasis budaya nusantara untuk kelas iii sekolah dasar.” Seminar nasional pagelaran pendidikan dasar nasional (ppdn) 2019, ISSN 2714-5972.
Mohamad Syarif Sumantri, Strategi Pembelajaran Teori dan Praktik di Tingkat Pendidik Dasar (Jakarta: Rajawali Pers, 2016)
Nurul Hidayah, Rifky Khumairo Ulva, Pengembangan Media Pembelajaran Berbasis Komik Pada Mata Pelajaran Ilmu Pengetahuan Sosial Kelas IV MI Nurul Hidayah Roworejo Negerikarton Pesawaran. Jurnal Terampil, Vol. 4, No. 1 (Juni 2017)
Rusman, Deni Kurniawan dan Cepi Riyana, Pembelajaran Berbasis Teknologi Informasi dan
Komunikasi. Jakarta: Rajawali Pers, 2015
Sudarwan Damin, Media Komunikasi Pendidikan (Jakarta: Bumi Aksara, 2013)