Pengembangan Evaluasi Belajar Melalui Aplikasi Thatquiz Kelas 5 Sdn Bandungrejo 2 Kecamatan Bantur Kabupaten Malang
Abstract
The background of this research is the lack of utilizing the application, especially in the evaluation of thematic learning. The purpose of this study was to develop a learning evaluation through the thatquiz application, as well as to determine the feasibility and practicality of the Thatquiz application. The research method used in this development research is the ADDIE model using 5 stages, namely Analyze which includes: needs analysis and characteristic analysis, Design which includes: designing evaluation questions and research instruments, Development which includes: development of evaluation and validation questions, Implementation which includes: product testing for fifth grade students at SDN Bandungrejo 2 and class teachers, and Evaluate which includes: evaluating each stage to determine the achievement of learning evaluation development through the thatquiz application. The instruments used for data collection were questionnaires and documentation sheets. Based on the results of the validation, the material experts obtained an average score of 88.75% with a very high eligibility category and the media expert validators obtained 96.6% in the very practical category, and the trial was limited to 94% fifth grade students in the very practical category.
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