Designing E-Learning Applications As An Android-Based Student Learning Media With The Waterfall Method

  • Muhammad Tanwirulqulub Universitas PGRI Kanjuruhan Malang
Keywords: e-learning, Android, learning media, mobile application, Waterfall method

Abstract

The advancement of information technology has brought significant changes to the field of education,
particularly in learning methods. This study aims to design and develop an Android-based e-learning application as an
alternative learning medium for students. The application is designed to provide easy access to learning materials
anytime and anywhere via mobile devices. The software development method used in this study is the Waterfall model,
which consists of the stages of requirements analysis, system design, implementation, testing, and maintenance. The
result of this research is an e-learning application equipped with features such as learning materials, practice
questions, and evaluations. System testing shows that the application runs well and is well-received by users as an
effective and efficient learning medium. This application is expected to increase students' learning interest and support
a more flexible and interactive learning process.

Published
2025-06-24